
Counters and synergies
Higher is stronger on every card. Ratings show how lopsided the matchup is, from 7 to 10 for a hard counter and 3 to 6 for a soft one.
Beats Groot
Devil DinosaurVanguardour note
Percentage Bleed makes the largest health pool on the roster the worst place to be standing.
Human TorchDuelistour note
Fire zones burn walls down and deny the space Groot builds.
Emma FrostVanguardour note
Seizing his sentience bills him a share of the largest health pool on the roster.
Iron ManDuelistour note
Walls do nothing against an attacker above them.
Moon KnightDuelistour note
Ricochet damage ignores the walls he hides behind.
Groot beats these
Mister FantasticDuelist
Groot brings a much larger health pool to the same fight, so Mister Fantastic runs out of body before the trade is finished.
Black PantherDuelistour note
Walls block the escape path his reset depends on.
Iron FistDuelistour note
Walls trap him in melee next to a Vanguard he cannot kill.
Spider-ManDuelistour note
Walls cut the swing lines he uses to leave after a dive.
VenomVanguardour note
Walls separate him from the squishies and hold him in place.
Groot has 49 mapped matchups on this page, 2 of them heroes who counter Groot hard.
The figures in the header: tier, win rate, pick rate and match count are drawn from community match data, across 43,014 recorded matches, and the tier letter is that data's call rather than ours. Pick rate is the share of matches featuring Groot. Rank is our ordering of those win rates across the 53 heroes in the snapshot, not a rating we measured. Ban share is the percentage of every ban cast that named Groot, in the ranked divisions where the ban phase runs. It is our own figure and not the same as a published ban rate. These win rates are shrunk toward 50% in proportion to sample size at the source, so a rarely played hero reads closer to even than it actually played. A sample, not a census, and not split by rank or mode. The matchup counts above are ours, and the 0 to 10 ratings on every card are matchup lopsidedness rather than a win rate, because we measure nothing ourselves. Statistical data is based on external APIs and publicly available information. It may differ from official data.
Highest win rate alongside Groot, whether or not they share a Team-Up.
Put Groot on a team with any of these and the pair unlocks an extra ability. That is a game mechanic rather than a reading of the numbers.
MantisStrategist
WILD WALL
When teaming up with Mantis, the Wild Wall evolves after providing a certain amount of healing, increasing its healing
61.5%across 7,907 matches
Rocket RaccoonStrategist
PLANET X PALS
When teaming up with Groot, Rocket can ride on Groot's shoulders, and the active duration of the Thorny Spores field is extended.
54.6%across 7,845 matches
Jeff the Land SharkStrategist
BUBBLE BUDDIES
When teaming up with Jeff the Land Shark, the healing effect inside the bubble is enhanced, and any excess healing converts into Bonus Health.
48.4%across 3,809 matches
Star-LordDuelist
FLORA MUNITIONS
When teaming up with Groot, the number of Thorn Snares deployed increases, and the damage dealt when an enemy steps on them is boosted.
58.6%across 3,283 matches
Best allies per hero, ranked by how often teams won with both on the field. Win rates are shrunk toward 50% by sample size at the source, because duo samples are far thinner than solo ones. This is not the same as a Team-Up, which is a specific ability a pair unlocks. A Team-Up is a game mechanic: these two heroes on one team unlock an extra ability. The win rate is how often teams containing both won, which is not the same as how much the Team-Up itself contributed. Match data as of Aug 31, 2026. Which heroes pair, and what the ability is called, come from the game itself. Team-Ups are reshuffled between seasons, so this list is refreshed rather than written once.
Ban suggestions
Highest expected impact: heroes that beat Groot hard and that the ladder already spends its bans on, so you are not the only person treating them as a problem.
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Counter rating is how lopsided that hero is against Groot, 7 to 10 for a hard counter and 3 to 6 for a soft one. It comes from this site's matchup data.
Ban share is the percentage of every ban that named that hero, counted across the ranked divisions where the ban phase runs, so it does not describe lower divisions or Quick Play. Ban counts are drawn from community match data, as of Aug 31, 2026. It sums to 100% across the roster, so 9% means roughly one ban in eleven. Declined bans are not counted. Combined multiplies the counter rating by the ban share, after damping the share so the most banned hero on the roster cannot swamp a genuinely bad matchup. A hero has to both answer Groot and be someone the ladder already treats as a problem.
Why bans and not pick rate: a ban is chosen before the match and on purpose, which makes it the cleanest signal that a hero is considered a problem. It is also the same question this panel is asking. This is our own figure, not the same as a published ban rate, so the two will not match.
Where Groot actually performs. Bars above the average line are green, below it red.
17 maps with enough recorded matches, which is not necessarily every map in the game. One row per map, averaged across its modes by match volume. The scale is zoomed to the data, so read the axis. Win rates are shrunk toward 50% by sample size at the source, so a thinly played map reads closer to even than it played., as of Aug 31, 2026.
How Groot holds up as lobbies get better. They gain 6.5 points from Bronze to Celestial+.
Bars above the 50% line are green, below it red. The scale is zoomed to the data, so read the axis. Divisions marked with an asterisk are faded because the sample is thin, and their win rate can swing on a handful of matches. Higher divisions always have far fewer matches than Bronze, and win rates are shrunk toward 50% by sample size at the source, which flattens the thinnest divisions further., as of Aug 31, 2026.
The boxes above show the top three per role. This is the full picture for Groot, strongest first.
Devil Dinosaur is the strongest answer to Groot right now, rated 8 out of 10. Percentage Bleed makes the largest health pool on the roster the worst place to be standing.
Groot punishes Mister Fantastic hardest, rated 7 out of 10. Groot brings a much larger health pool to the same fight, so Mister Fantastic runs out of body before the trade is finished.
Groot sits at a 48.2% win rate and shows up in 12.5% of matches. Read that as a shape rather than a verdict: 2 heroes counter them hard, and 28 matchups go their way. The win rate is community match data. These win rates are shrunk toward 50% in proportion to sample size at the source, so a rarely played hero reads closer to even than it actually played. The D tier letter is that data's call, not ours, and the rank is our ordering of those win rates rather than a rating we measured. Statistical data is based on external APIs and publicly available information. It may differ from official data.