
Counters and synergies
Higher is stronger on every card. Ratings show how lopsided the matchup is, from 7 to 10 for a hard counter and 3 to 6 for a soft one.
Beats Angela
RogueVanguardour note
Angela has to close to spear range, which is where the stance is storing her damage.
The PunisherDuelist
Angela has to fight from open air, and The Punisher's precision fire punishes a target that cannot break line of sight.
Devil DinosaurVanguardour note
Devil Dinosaur's Prehistoric Plating ignores displacement, so Angela's Spear of Ichors launch and Assassin's Charge carry do nothing, and every Bleed tick feeds his Apex Advantage.
The ThingVanguardour note
The Thing's Stone Haymaker knocks flying enemies down, and the zone left by Yancy Street Charge bans mobility abilities, which is Angela's Seraphic Soar, Wingblade Ascent and Assassin's Charge at once.
ThorVanguardour note
Thor's Storm Surge knocks her back on a 20m dash, and Angela's Shielded Stance only pays her back for damage it absorbs, not for being displaced.
Angela beats these
Black PantherDuelistour note
Her Ichor shield turns his burst into Attack Charge, then the spear launches him before he can reset.
Black WidowDuelistour note
Blocking a scoped shot with Ichors converts it into Attack Charge, so the sniper is arming her.
Rocket RaccoonStrategistour note
She glides over the cover he hides behind, and chip damage only feeds her shield.
Spider-ManDuelistour note
A full-charge Spear of Ichor launches him up, which ends a web swing mid-flight.
MagnetoVanguard
Angela picks when and where this fight happens, so Magneto only ever takes it on Angela's terms.
Playstyle synergy, not win rate
No duo notes for Angela yet.
See all duos for AngelaAngela has 47 mapped matchups on this page, 6 of them heroes who counter Angela hard.
The figures in the header: tier, win rate, pick rate and match count are drawn from community match data, across 38,055 recorded matches, and the tier letter is that data's call rather than ours. Pick rate is the share of matches featuring Angela. Rank is our ordering of those win rates across the 53 heroes in the snapshot, not a rating we measured. Ban share is the percentage of every ban cast that named Angela, in the ranked divisions where the ban phase runs. It is our own figure and not the same as a published ban rate. These win rates are shrunk toward 50% in proportion to sample size at the source, so a rarely played hero reads closer to even than it actually played. A sample, not a census, and not split by rank or mode. The matchup counts above are ours, and the 0 to 10 ratings on every card are matchup lopsidedness rather than a win rate, because we measure nothing ourselves. Statistical data is based on external APIs and publicly available information. It may differ from official data.
Highest win rate alongside Angela, whether or not they share a Team-Up.
Put Angela on a team with any of these and the pair unlocks an extra ability. That is a game mechanic rather than a reading of the numbers.
LokiStrategist
ODIN'S UNACKNOWLEDGED
When teaming up with Loki, the ability gains two charges.
59.2%across 2,850 matches
Star-LordDuelist
ASGARDIANS OF THE GALAXY
When teaming up with Star-Lord, Angela gains Bonus Health scaling with the number of enemies struck by the slam.
55%across 2,022 matches
ThorVanguard
DIVINE ARMORY
When teaming up with Angela, leaping to the Thunder Spear grants Bonus Health.
56.8%across 1,893 matches
Best allies per hero, ranked by how often teams won with both on the field. Win rates are shrunk toward 50% by sample size at the source, because duo samples are far thinner than solo ones. This is not the same as a Team-Up, which is a specific ability a pair unlocks. A Team-Up is a game mechanic: these two heroes on one team unlock an extra ability. The win rate is how often teams containing both won, which is not the same as how much the Team-Up itself contributed. Match data as of Aug 31, 2026. Which heroes pair, and what the ability is called, come from the game itself. Team-Ups are reshuffled between seasons, so this list is refreshed rather than written once.
Ban suggestions
Highest expected impact: heroes that beat Angela hard and that the ladder already spends its bans on, so you are not the only person treating them as a problem.
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Counter rating is how lopsided that hero is against Angela, 7 to 10 for a hard counter and 3 to 6 for a soft one. It comes from this site's matchup data.
Ban share is the percentage of every ban that named that hero, counted across the ranked divisions where the ban phase runs, so it does not describe lower divisions or Quick Play. Ban counts are drawn from community match data, as of Aug 31, 2026. It sums to 100% across the roster, so 9% means roughly one ban in eleven. Declined bans are not counted. Combined multiplies the counter rating by the ban share, after damping the share so the most banned hero on the roster cannot swamp a genuinely bad matchup. A hero has to both answer Angela and be someone the ladder already treats as a problem.
Why bans and not pick rate: a ban is chosen before the match and on purpose, which makes it the cleanest signal that a hero is considered a problem. It is also the same question this panel is asking. This is our own figure, not the same as a published ban rate, so the two will not match.
Where Angela actually performs. Bars above the average line are green, below it red.
17 maps with enough recorded matches, which is not necessarily every map in the game. One row per map, averaged across its modes by match volume. The scale is zoomed to the data, so read the axis. Win rates are shrunk toward 50% by sample size at the source, so a thinly played map reads closer to even than it played., as of Aug 31, 2026.
How Angela holds up as lobbies get better. They gain 4.3 points from Bronze to Celestial+.
Bars above the 50% line are green, below it red. The scale is zoomed to the data, so read the axis. Divisions marked with an asterisk are faded because the sample is thin, and their win rate can swing on a handful of matches. Higher divisions always have far fewer matches than Bronze, and win rates are shrunk toward 50% by sample size at the source, which flattens the thinnest divisions further., as of Aug 31, 2026.
The boxes above show the top three per role. This is the full picture for Angela, strongest first.
Rogue is the strongest answer to Angela right now, rated 8 out of 10. Angela has to close to spear range, which is where the stance is storing her damage.
Angela punishes Black Panther hardest, rated 8 out of 10. Her Ichor shield turns his burst into Attack Charge, then the spear launches him before he can reset.
Angela sits at a 50.4% win rate and shows up in 11.1% of matches. Read that as a shape rather than a verdict: 6 heroes counter them hard, and 25 matchups go their way. The win rate is community match data. These win rates are shrunk toward 50% in proportion to sample size at the source, so a rarely played hero reads closer to even than it actually played. The B tier letter is that data's call, not ours, and the rank is our ordering of those win rates rather than a rating we measured. Statistical data is based on external APIs and publicly available information. It may differ from official data.