Magik, a Duelist in Marvel Rivals

Duelist

How to counter Magik

Tier
S
Win rate
56.0%
Rank
2/53
Pick rate
20.2%
Ban share
4.4%
Matches
69,569

UpdatedAug 31, 2026how to read these

Counters and synergies

Magik counters and matchups

Higher is stronger on every card. Ratings show how lopsided the matchup is, from 7 to 10 for a hard counter and 3 to 6 for a soft one.

Where these numbers come from

Magik has 48 mapped matchups on this page, 3 of them heroes who counter Magik hard.

The figures in the header: tier, win rate, pick rate and match count are drawn from community match data, across 69,569 recorded matches, and the tier letter is that data's call rather than ours. Pick rate is the share of matches featuring Magik. Rank is our ordering of those win rates across the 53 heroes in the snapshot, not a rating we measured. Ban share is the percentage of every ban cast that named Magik, in the ranked divisions where the ban phase runs. It is our own figure and not the same as a published ban rate. These win rates are shrunk toward 50% in proportion to sample size at the source, so a rarely played hero reads closer to even than it actually played. A sample, not a census, and not split by rank or mode. The matchup counts above are ours, and the 0 to 10 ratings on every card are matchup lopsidedness rather than a win rate, because we measure nothing ourselves. Statistical data is based on external APIs and publicly available information. It may differ from official data.

Who to play Magik with

Best duos

Highest win rate alongside Magik, whether or not they share a Team-Up.

Team-Ups

Put Magik on a team with any of these and the pair unlocks an extra ability. That is a game mechanic rather than a reading of the numbers.

Best allies per hero, ranked by how often teams won with both on the field. Win rates are shrunk toward 50% by sample size at the source, because duo samples are far thinner than solo ones. This is not the same as a Team-Up, which is a specific ability a pair unlocks. A Team-Up is a game mechanic: these two heroes on one team unlock an extra ability. The win rate is how often teams containing both won, which is not the same as how much the Team-Up itself contributed. Match data as of Aug 31, 2026. Which heroes pair, and what the ability is called, come from the game itself. Team-Ups are reshuffled between seasons, so this list is refreshed rather than written once.

Ban suggestions

Heroes to ban against Magik

Highest expected impact: heroes that beat Magik hard and that the ladder already spends its bans on, so you are not the only person treating them as a problem.

Sort

  1. 1

    The ThingVanguard

    Counter rating 8/10Ban share 6.5%

    Threat
    Counters
  2. 2

    Peni ParkerVanguard

    Counter rating 5/10Ban share 6.7%

    Threat
    Counters
  3. 3

    Black PantherDuelist

    Counter rating 4/10Ban share 7.9%

    Threat
    Counters
  4. 4

    NamorDuelist

    Counter rating 5/10Ban share 4.3%

    Threat
    Counters
  5. 5

    MagnetoVanguard

    Counter rating 4/10Ban share 3.1%

    Threat
    Counters
How is this calculated?

Counter rating is how lopsided that hero is against Magik, 7 to 10 for a hard counter and 3 to 6 for a soft one. It comes from this site's matchup data.

Ban share is the percentage of every ban that named that hero, counted across the ranked divisions where the ban phase runs, so it does not describe lower divisions or Quick Play. Ban counts are drawn from community match data, as of Aug 31, 2026. It sums to 100% across the roster, so 9% means roughly one ban in eleven. Declined bans are not counted. Combined multiplies the counter rating by the ban share, after damping the share so the most banned hero on the roster cannot swamp a genuinely bad matchup. A hero has to both answer Magik and be someone the ladder already treats as a problem.

Why bans and not pick rate: a ban is chosen before the match and on purpose, which makes it the cleanest signal that a hero is considered a problem. It is also the same question this panel is asking. This is our own figure, not the same as a published ban rate, so the two will not match.

Win rate by map

Where Magik actually performs. Bars above the average line are green, below it red.

  • ArakkoConvoy57.3%
  • CECelestial huskDomination57.0%
  • Hell's heavenDomination56.9%
  • Central parkConvergence56.9%
  • ThebesConvoy56.8%
  • Yggdrasill pathConvoy56.5%
  • Heart of HeavenConvergence56.5%
  • Museum of ContemplationConvoy56.4%
  • Birnin t'challaDomination56.0%
  • Symbiotic surfaceConvergence55.8%
52%avg 56.0%59%
Best maps
Arakko (57.3%), Celestial husk (57.0%), Hell's heaven (56.9%)
Worst maps
Royal palace (53.0%), Krakoa (54.9%), Lower Manhattan (55.1%)

17 maps with enough recorded matches, which is not necessarily every map in the game. One row per map, averaged across its modes by match volume. The scale is zoomed to the data, so read the axis. Win rates are shrunk toward 50% by sample size at the source, so a thinly played map reads closer to even than it played., as of Aug 31, 2026.

Win rate by rank

How Magik holds up as lobbies get better. They lose 2.7 points from Bronze to Celestial+.

49%54%59%
  1. 55.5
  2. 54.7
  3. 55.7
  4. 57.3
  5. 57.2
  6. 57.4
  7. 52.8
  1. Bronze20.1% pick
  2. Silver21.4% pick
  3. Gold20.0% pick
  4. Plat19.2% pick
  5. Diamond19.5% pick
  6. GM20.7% pick
  7. Cel+*19.3% pick

Bars above the 50% line are green, below it red. The scale is zoomed to the data, so read the axis. Divisions marked with an asterisk are faded because the sample is thin, and their win rate can swing on a handful of matches. Higher divisions always have far fewer matches than Bronze, and win rates are shrunk toward 50% by sample size at the source, which flattens the thinnest divisions further., as of Aug 31, 2026.

Strongest duos

Every mapped matchup

The boxes above show the top three per role. This is the full picture for Magik, strongest first.

Magik counters, answered

Who counters Magik in Marvel Rivals?

Rogue is the strongest answer to Magik right now, rated 8 out of 10. Damage she absorbs becomes the slam that launches Magik, and Magik has to be in melee to do anything at all.

Who is Magik good against?

Magik punishes Doctor Strange hardest, rated 7 out of 10. Magik picks when and where this fight happens, so Doctor Strange only ever takes it on Magik's terms.

Is Magik still worth playing on the Season 9.5 roster?

Magik sits at a 56.0% win rate and shows up in 20.2% of matches. Read that as a shape rather than a verdict: 3 heroes counter them hard, and 26 matchups go their way. The win rate is community match data. These win rates are shrunk toward 50% in proportion to sample size at the source, so a rarely played hero reads closer to even than it actually played. The S tier letter is that data's call, not ours, and the rank is our ordering of those win rates rather than a rating we measured. Statistical data is based on external APIs and publicly available information. It may differ from official data.