AMP-9 Stats, Price and Tier

SMG9x19mm$1,375C tier across 5 of 6 sourcesrecorded Alpha 1 · 7 Aug 2026

37 attachments fit the AMP-9

Recorded by Wardogs HQ
Optics
22
from $200
Muzzle Devices
4
from $550
Foregrips
11
from $380

Attachment compatibility and prices are recorded by one community database, not corroborated across several the way the weapon stats are, and Bulkhead publishes none of it. An attachment with no recorded price shows as Not recorded.

Recorded stats

As of Alpha 1 · 7 Aug 2026
Damage per hit
22
Rate of fire
900RPM
Effective range
100m
Muzzle velocity
400m/s
Weight
1.4kg
Fire modes
Auto / Semi
Vendor price
$1,375
$687.5 below level 9 (recruit discount)
Unlocks at
Not recorded
No level gate recorded
Unlock fee
Not recorded
Shots to kill
5
about 267 ms, our arithmetic

Community-recorded from the in-game vendor, cross-checked across independent databases. Where they disagree on a price, the figure Bulkhead printed in its patch notes settles it when one database already matches it. Every other number is the databases' reading, and Early Access can retune any of them. Shots to kill is ours: 100 HP unarmoured, body shots, no falloff, health divided by damage rounded up; time is shots minus one, times 60,000, over RPM.

What does a full AMP-9 kit cost you per death?
Where it ranks

Who rates the AMP-9

Each published tier list that places it, in that source's own band, with the build it read. The C above is our split of their average.

Same class

Other smgs

What else the vendor sells in this slot, with the same recorded figures, so a cheaper or better answer is one row away.

WeaponDamageRPMRangePriceTier
PP-19 Vityaz-800200 m$1,200D
MP522800200 m$1,800C
Super-45301,20050 m$5,600S
PP-19 Bizon22700200 m$1,000-
FAQ

Common questions

How much does the AMP-9 cost in WARDOGS?

$1,375 at the vendor as recorded, or $687.5 below level 9 with the new recruit discount. Community-recorded from the in-game vendor, cross-checked across independent databases. Where they disagree on a price, the figure Bulkhead printed in its patch notes settles it when one database already matches it. Every other number is the databases' reading, and Early Access can retune any of them.

Is the AMP-9 good?

5 of the 6 published tier lists we read place it, and their average lands in our C tier for Early Access to Update 0.2.0: WARDOGS Hub calls it B, games.gg calls it C, All Things How calls it B, Overgear calls it B, Strider calls it Great. Those are their opinions, credited; the letter is our split of the average. Statistical data is based on external APIs and publicly available information. It may differ from official data.

How many shots does the AMP-9 take to kill?

5 body shots on an unarmoured 100 HP target with no damage falloff, which at 900 RPM is about 267 ms from the first hit to the last. That is our arithmetic on the recorded damage and rate of fire, not a published figure: shots equal health divided by damage rounded up, and time equals shots minus one, times sixty thousand, divided by RPM. Armour, range and hit location all change it.

Guides

Guides that mention AMP-9