Cost per life calculator

Every death costs you what you were carrying. Pick your kit and see how many deaths your bank can take before you are broke.

1Main weapon

2Attachments for the Bushmaster M17S

One per slot. Tap again to take it off.

Optics

Muzzle Devices

Foregrips

3Sidearm

4Ammo

Bought by the box, by calibre. Standard rounds.

  • 5.56×45mm for the Bushmaster M17S$15box of 10
    0

5What you wear

One of each. Tap again to take it off.

Helmet

Armour

Vest

Backpack

Traversal

6What you carry

Grenades, meds and tools. As many as you take in.

Tactical

  • M18 Signal Grenade: Alert$50
    0
  • M18 Signal Grenade: Damaged Vehicle$50
    0
  • M18 Signal Grenade: Friendly$50
    0
  • M18 Signal Grenade: Hostile$50
    0
  • M18 Smoke Grenade: White$100
    0
  • M18 Smoke Grenade: Black$100
    0
  • M18 Smoke Grenade$100
    0
  • M67 Frag Grenade$200
    0

Medical

  • Bandage$200
    0
  • Stim Pen$250
    0
  • Adrenaline Pen$250
    0
  • Field Resuscitator$425
    0
  • Enox$450
    0
  • Individual First Aid Kit$800
    0
  • Defibrillator$1,600
    0
  • Medical Bag$1,800
    0

Recon

  • Binoculars$180
    0
  • Monocular$350
    0
  • Flares$750
    0
  • Range Finder$1,450
    0
  • Infrared Range Finder$3,200
    0
  • IR GogglesNo price
    0
  • Spotted ScopeNo price
    0

Misc

  • Arrow$75
    0
  • Battery$150
    0
  • High Capacity Battery$300
    0
  • Alpha Card 1No price
    0
  • Bravo CardNo price
    0
  • Charlie CardNo price
    0

Other

  • Halligan Bar$885
    0

7Your bank

See players' loadouts and starter kits

Per death

Free

Bushmaster M17S

Where the numbers come from

Gun prices are the same vendor readings on every weapon page, read weekly from WARDOGS Hub, Wardogs HQ, GameWatcher, Bulkhead. Gear and ammo come from WARDOGS Hub, Wardogs HQ, and Bulkhead. Your bank and earnings are yours, and the rest is adding up. Why it matters which gun you can afford to lose is in our cost per life write-up.

Community-recorded from the in-game vendor, cross-checked across independent databases. Where they disagree on a price, the figure Bulkhead printed in its patch notes settles it when one database already matches it. Every other number is the databases' reading, and Early Access can retune any of them. Attachment compatibility and prices are recorded by one community database, not corroborated across several the way the weapon stats are, and Bulkhead publishes none of it. An attachment with no recorded price shows as Not recorded. Gear, equipment and ammo prices are read off the vendor by two community databases, and Bulkhead publishes no full price list. Where they disagree, a price Bulkhead printed in its patch notes settles it if one of them matches; otherwise, or where neither has a price, the item shows as Not recorded.

Questions

Do you really lose your gear when you die in WARDOGS?

Yes. What you carried is gone and the vendor never refunds it, so a loadout is something you pay for every life, not once. That is why a cheap gun you can afford to lose is often the better buy.

Does this include the unlock fee?

No. Unlocking a weapon is a one-time payment, while this page is about what each death costs you. The unlock fee is on each weapon's own page.

Why do I have to type in my own earnings?

Because what a life earns depends on what you do in it. Bulkhead's Season 2 notes list some payouts, such as the assault-weapon kill bonus and what destroying a vehicle pays, but not a full table, and we will not put a guessed number on the page. Your own average from your last few lives is more accurate for you than any table anyway.

Where do the prices come from?

Weapon, gear and ammo prices are vendor readings from community databases, and where two of them price the same item they agree. Where they disagree, a price Bulkhead printed in its patch notes settles it, but only if one of them already shows it. Attachment prices come from one database only. Everything refreshes weekly, so check the in-game vendor if something just changed.

Why is there no price for hollow point or armour-piercing ammo?

The two databases that record ammo prices swap the hollow point and armour-piercing figures for most calibres, so we cannot tell which is right. Rather than guess, the calculator prices standard boxes only.

Why can I not add a vehicle?

Vehicles and base building are bought for the team, not carried by you, so they are not part of what one death costs you.