What named creators run on Warden, and every option the game allows. Plus the gadget interactions that decide the matchup.
Primary and attachments: NotJoeyBlack and Rasco100's pick.
Rainbow Six counters are gadget interactions, rules of the game rather than statistics, so every pairing here comes from the two operators' own kit pages: the mechanism from whoever wins it, the gadget it beats from whoever brings it.
The Glance Smart Glasses beat flashes and smoke, which is the pair Warden is built for. Capitao's asphyxiation bolt is fire, so the position he is holding through them simply burns.
Ying's whole kit is the Candela's cluster of blinding flashes, and Warden's Glance Smart Glasses either prevent the blindness or cleanse it a second later.
Blitz's G52-Tactical Shield carries three rows of eight flash-bangs and he needs one to land before he closes. Warden shrugs it off and shoots the man behind the shield.
Warden is a Defender in Rainbow Six Siege.
Rainbow Six's counters are mostly deterministic gadget interactions, rules of the game rather than statistics, so we state them from the two operators' own kit pages with no telemetry needed. A pairing is only written where the winning operator's page names the mechanism, which is why plenty of operators here carry none. Statistical data is based on external APIs and publicly available information. It may differ from official data.
NotJoeyBlack, Rasco100 and SINOOS publish loadout picks under their own name, and this page credits each of them rather than averaging them into a single answer. We measure nothing ourselves. The list of what Warden can equip is the game's own, and is separate from anyone's opinion about it. Statistical data is based on external APIs and publicly available information. It may differ from official data.