What named creators run on Solis, and every option the game allows. Plus the gadget interactions that decide the matchup.
Primary and attachments: NotJoeyBlack and Rasco100's pick.
Rainbow Six counters are gadget interactions, rules of the game rather than statistics, so every pairing here comes from the two operators' own kit pages: the mechanism from whoever wins it, the gadget it beats from whoever brings it.
Solis has to hold a spot to sweep for electronics through a wall. An Airjab is non-lethal and does not care: it pushes her off the position, which no amount of gadget intel prevents.
Argus cameras are meant to sit unnoticed in a wall. Solis' SPEC-IO Electro-Sensor pings them as the electronics they are, and a spotted camera is a shot camera.
Twitch works by getting a Shock Drone somewhere nobody is watching, and Solis pings it through the wall before it is in dart range of anything.
The RCE-Ratero Charge has to close on its target before it clutches a surface and armours itself, and Solis' SPEC-IO Electro-Sensor marks it while it is still driving.
Solis is a Defender in Rainbow Six Siege.
Rainbow Six's counters are mostly deterministic gadget interactions, rules of the game rather than statistics, so we state them from the two operators' own kit pages with no telemetry needed. A pairing is only written where the winning operator's page names the mechanism, which is why plenty of operators here carry none. Statistical data is based on external APIs and publicly available information. It may differ from official data.
NotJoeyBlack, Rasco100 and SINOOS publish loadout picks under their own name, and this page credits each of them rather than averaging them into a single answer. We measure nothing ourselves. The list of what Solis can equip is the game's own, and is separate from anyone's opinion about it. Statistical data is based on external APIs and publicly available information. It may differ from official data.