What named creators run on Dokkaebi, and every option the game allows. Plus the gadget interactions that decide the matchup.
Primary and attachments: NotJoeyBlack and Rasco100's pick. The secondary and gadget lists are every option the game gives Dokkaebi; nobody we read picks between them.
Rainbow Six counters are gadget interactions, rules of the game rather than statistics, so every pairing here comes from the two operators' own kit pages: the mechanism from whoever wins it, the gadget it beats from whoever brings it.
A Jegeo Payload is a signal pushed to a device, and a GC90 Signal Disruptor is the one gadget on the Defender side whose whole job is stopping a signal arriving in its radius.
Valkyrie spends her setup placing Black Eyes, and Dokkaebi's Jegeo Payload blocks the observation tools that feed them, so the whole placement goes dark at once.
Maestro holds an angle through the Evil Eye's camera. A Jegeo Payload blocks his observation tools, so the turret is still bulletproof and he cannot see to fire it.
Echo plays as a turret Defender through the Yokai's video feed, and Dokkaebi's Jegeo Payload takes that feed away.
Dokkaebi is an Attacker in Rainbow Six Siege.
Rainbow Six's counters are mostly deterministic gadget interactions, rules of the game rather than statistics, so we state them from the two operators' own kit pages with no telemetry needed. A pairing is only written where the winning operator's page names the mechanism, which is why plenty of operators here carry none. Statistical data is based on external APIs and publicly available information. It may differ from official data.
NotJoeyBlack, Rasco100 and SINOOS publish loadout picks under their own name, and this page credits each of them rather than averaging them into a single answer. We measure nothing ourselves. The list of what Dokkaebi can equip is the game's own, and is separate from anyone's opinion about it. Statistical data is based on external APIs and publicly available information. It may differ from official data.