What named creators run on Tachanka, and every option the game allows. Plus the gadget interactions that decide the matchup.
Primary and attachments: NotJoeyBlack and Rasco100's pick. The gadget list is every option the game gives Tachanka; nobody we read picks between them.
Rainbow Six counters are gadget interactions, rules of the game rather than statistics, so every pairing here comes from the two operators' own kit pages: the mechanism from whoever wins it, the gadget it beats from whoever brings it.
The Shumikha Launcher has to be aimed, and its grenades only arm after the first bounce. A Candela cluster blinds Tachanka for longer than that window.
Gridlock's page says Trax Stingers are destroyed by thermal damage, and the Shumikha Launcher throws heavy incendiary grenades that bounce into the area she just spread them across.
Tachanka is a Defender in Rainbow Six Siege.
Rainbow Six's counters are mostly deterministic gadget interactions, rules of the game rather than statistics, so we state them from the two operators' own kit pages with no telemetry needed. A pairing is only written where the winning operator's page names the mechanism, which is why plenty of operators here carry none. Statistical data is based on external APIs and publicly available information. It may differ from official data.
NotJoeyBlack, Rasco100 and SINOOS publish loadout picks under their own name, and this page credits each of them rather than averaging them into a single answer. We measure nothing ourselves. The list of what Tachanka can equip is the game's own, and is separate from anyone's opinion about it. Statistical data is based on external APIs and publicly available information. It may differ from official data.