What named creators run on Glaz, and every option the game allows. Plus the gadget interactions that decide the matchup.
Primary and attachments: NotJoeyBlack and Rasco100's pick. The secondary list is every option the game gives Glaz; nobody we read picks between them.
Rainbow Six counters are gadget interactions, rules of the game rather than statistics, so every pairing here comes from the two operators' own kit pages: the mechanism from whoever wins it, the gadget it beats from whoever brings it.
Glaz holds long angles from outside the building, which puts him alone and static. That is the shape Caveira's silent roam is built to find.
Glaz's Flipsight needs a long steady hold on one lane, and an Evil Eye holds the same lane while being immune to the rifle pointed at it.
A marksman holding from outside is exposed to whatever comes out of the building, and Oryx crosses that ground faster than anyone expects a Defender to.
Castle's Armor Panels are meant to force Attackers to spend utility on a door. Glaz's page says the Ots-03 shoots straight through a Castle barricade, so he answers it with the gun he was already carrying.
Noor has to hold a line on the shield she is piercing, and the Horus Lance Launcher is loud and lit. Glaz's Flipsight holds that same line from outside the building, where she has no lance answer.
Glaz is an Attacker in Rainbow Six Siege.
Rainbow Six's counters are mostly deterministic gadget interactions, rules of the game rather than statistics, so we state them from the two operators' own kit pages with no telemetry needed. A pairing is only written where the winning operator's page names the mechanism, which is why plenty of operators here carry none. Statistical data is based on external APIs and publicly available information. It may differ from official data.
NotJoeyBlack, Rasco100 and SINOOS publish loadout picks under their own name, and this page credits each of them rather than averaging them into a single answer. We measure nothing ourselves. The list of what Glaz can equip is the game's own, and is separate from anyone's opinion about it. Statistical data is based on external APIs and publicly available information. It may differ from official data.